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1. Blood Packs for Factional Warfare - in Feedback/Requests [original thread]
True Adamance wrote: The Amarr would out right refuse to deal with anyone who suggests such 'Bloodpacts'. We're not filthy Sani. True beat me to this point. How about we call them contracts instead and go a step furthur: A CEO or a Director...
- by Jonny D Buelle - at 2015.11.06 21:04:00
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2. Tie stamina to weapon sway - in Feedback/Requests [original thread]
shaman oga wrote: THEAMAZING POTHEAD wrote: Cant just mess with every other class to attempt to nerf one specialty role. Stop. If you want to say nerf jumping mass drivers just say that, dont bring up bad ideas ruining other roles. What ro...
- by Jonny D Buelle - at 2015.11.06 20:53:00
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3. [Idea] Team wide squad orders & gestures - in Feedback/Requests [original thread]
Shaun Iwairo wrote: Jonny D Buelle wrote: Shaun Iwairo wrote: Jonny D Buelle wrote: Go a step further and add a Field Commander role. Chosen from one of the squad leaders as it will be safe to assume thay most squad leaders are compete...
- by Jonny D Buelle - at 2015.10.24 22:30:00
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4. [Idea] Team wide squad orders & gestures - in Feedback/Requests [original thread]
Shaun Iwairo wrote: Jonny D Buelle wrote: Go a step further and add a Field Commander role. Chosen from one of the squad leaders as it will be safe to assume thay most squad leaders are competent and know how to gi e orders (note, key word i...
- by Jonny D Buelle - at 2015.10.24 22:20:00
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5. [Idea] Team wide squad orders & gestures - in Feedback/Requests [original thread]
Go a step further and add a Field Commander role. Chosen from one of the squad leaders as it will be safe to assume thay most squad leaders are competent and know how to gi e orders (note, key word is MOST). They have three chevrons as opposed to ...
- by Jonny D Buelle - at 2015.10.24 18:16:00
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6. How to fix teams in pubs - in Feedback/Requests [original thread]
Tread Loudly 2 wrote: TooMany Names AlreadyTaken wrote: Make pub matches start with full teams only, just like in FW. As well as boost the refill rates to help with all of the match dodgers now. Agreed, to a point. There should be a c...
- by Jonny D Buelle - at 2015.10.24 18:05:00
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7. meta limit in pubs - in Feedback/Requests [original thread]
Justice Darling wrote: Jonny D Buelle wrote: Justice Darling wrote: Any chance we can get a meta limit in pub matches? As fun as it is to run off all the new peep's and have half full matches all the time maybe this would fix pub stomp an...
- by Jonny D Buelle - at 2015.10.24 18:02:00
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8. meta limit in pubs - in Feedback/Requests [original thread]
Justice Darling wrote: Any chance we can get a meta limit in pub matches? As fun as it is to run off all the new peep's and have half full matches all the time maybe this would fix pub stomp and still say you care! As I have said before, I'l...
- by Jonny D Buelle - at 2015.10.23 19:22:00
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9. [Suggestion] Make ADSing the HMG do something useful. - in Feedback/Requests [original thread]
Stefan Stahl wrote: TooMany Names AlreadyTaken wrote: It DOES give you a tighter spread. MORE! (Maybe only on some variants? ADS should turn the vanilla HMG into a sniper rifle, obviously). The drawback is obvious (big hitbox + slow movem...
- by Jonny D Buelle - at 2015.10.13 09:15:00
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10. I Just Finished a 6 hour Experiment. [FEEDBACK AND SUGGESTION] - in Feedback/Requests [original thread]
Jalame La Bola wrote: Press Attache wrote: What are "cheapshotting" kills? Scanning someone and then attacking said victim with a full squad Actually it is blind siding a proto or officer suit in a basic or mlt frame with a mlt shotgun...
- by Jonny D Buelle - at 2015.10.13 08:45:00
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11. I Just Finished a 6 hour Experiment. [FEEDBACK AND SUGGESTION] - in Feedback/Requests [original thread]
Varoth Drac wrote: Or CCP could introduce meta locking, but increase the meta level of suits with less slots, so that the total meta level of a similar tier fitted suits is the same across classes. Would still run into the problem of people ...
- by Jonny D Buelle - at 2015.10.13 08:44:00
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12. I Just Finished a 6 hour Experiment. [FEEDBACK AND SUGGESTION] - in Feedback/Requests [original thread]
Baal Omniscient wrote: The only issue I have with this is that you phrase metalockng as if it could only be one set thing. You could lock every single weapon, module and equipment slot on the suit as well as the meta level of the suit itself. I...
- by Jonny D Buelle - at 2015.10.12 23:40:00
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13. I Just Finished a 6 hour Experiment. [FEEDBACK AND SUGGESTION] - in Feedback/Requests [original thread]
501st Headstrong wrote: Shaun Iwairo wrote: Jonny D Buelle wrote: lots of good words Thanks for putting yourself through that, you obviously care about the long term health of the game. I'd be really interested to see someone li...
- by Jonny D Buelle - at 2015.10.12 19:12:00
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14. I Just Finished a 6 hour Experiment. [FEEDBACK AND SUGGESTION] - in Feedback/Requests [original thread]
Shaun Iwairo wrote: Jonny D Buelle wrote: lots of good words Thanks for putting yourself through that, you obviously care about the long term health of the game. I'd be really interested to see someone like yourself post some compa...
- by Jonny D Buelle - at 2015.10.12 06:48:00
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15. I Just Finished a 6 hour Experiment. [FEEDBACK AND SUGGESTION] - in Feedback/Requests [original thread]
So as the title says, for the last 6 hours I have been doing an experiment based around one question: How good/bad is the NPE? The results: Absolutely completely and utterly horrible. Dark Souls is a lot easier. My Method: I used a secondary e...
- by Jonny D Buelle - at 2015.10.12 06:12:00
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16. this voice glitch man :/ - in Feedback/Requests [original thread]
Mileswide Fingersdeep wrote: Ok so me and a few corp members have been getting the same thing its a voice glitch were coms go all chooper sound and its really bad last for about ten mins then switches to someone what is this please fix so I can...
- by Jonny D Buelle - at 2015.10.10 03:34:00
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17. Bruh, Minmatar/Amarr vehicles - in Feedback/Requests [original thread]
Ahkhomi Cypher wrote: Just put them into the game with slight differences (stat wise) to what we already have. Right now the balancing of cal v gal vehicles is like trying to fill 2 cups with an equal amount of water. If given the choice a per...
- by Jonny D Buelle - at 2015.10.10 01:16:00
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18. Nova Knives and How They Are Now - in Feedback/Requests [original thread]
TL;DR You Fisted a tank.
- by Jonny D Buelle - at 2015.10.10 00:41:00
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19. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
CCP Frame wrote: This is scheduled to go live later today at 11:00 UTC. Yay!
- by Jonny D Buelle - at 2015.10.08 07:41:00
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20. We can't be the only Soldiers on the field! - in Feedback/Requests [original thread]
True Adamance wrote: Jonny D Buelle wrote: True Adamance wrote: Jonny D Buelle wrote: So I have had this idea since I played the Titan Fall beta, I have even posted this idea before so I wish to revisited it. The premise is that we ar...
- by Jonny D Buelle - at 2015.10.06 04:15:00
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